Mental wellness is a desirable health outcome for students. However, current personal informatics systems do not adequately support students in creating concrete mental health-related goals and turning them into actionable plans. In this paper, we introduce MindNavigator - a workshop in which groups of college students were invited to generate behavioral change goals to manage daily life stress and practice personalized interventions for two weeks. We describe the manner in which participants identified both stressors and pleasures to create actionable, engaging, and open-ended behavioral plans that aided in stress relief. We found that the social nature of the workshop helped participants understand themselves and execute self-intervention in new ways. Through this practice, we build on prior studies to propose an analytical framework of personal informatics for mental wellness.
We introduce a crowdsourcing platform, ALLSUB which generates subtitles in order to produce accessible movies for people with hearing impairments. ALLSUB enables web users to produce descriptive captions of short video clips. The ultimate goal of this project is to provide opportunities for people with hearing impairment to access much more movies without barriers by gathering works from the community.
ALLSUB is envisioned, designed, and developed by Dasom Choi, Han Lee and Hwajung Hong. It is very much an in-progress work.
While there has been a great investment and growth in self-tracking physical activities, little is known about the methods for tracking mental activities. In this project, we seek a deeper understanding of what it might like to be a mental activity tracker. We introduce MindTracker, an approach that asks participants to express their emotions using a tangible material, clay. MindTracker’s data collection and reflection has similar properties to expressive therapy, which is an instrument used to improve mental health.
Mind Tracker project is led by KY Lee, and Hwajung Hong. It is very much an in-progress work.
The Chocolate Printer
How might anonymous crowds support people suffering from depression? A chocolate printing machine engraves personal and supportive messages for campus students. If a user expresses a feeling of depression, anonymous crowds write encouraging messages on a mobile app that delivers the messages that will be printed on a piece of chocolate. This design artifact could make crowdsourced support more accessible and more engaging.
The Chocolate printer is an output of a HCI+D coursework project conducted by three undergraduate students. For more information, visit project webpage
Assistive Technology + Crowdfunding
Crowdfunding sites are considered as a place in which multiple stakeholders collaborate to ideate, develop, and market consumer-level technology. To further study the opportunity to use crowdfunding sites for designing innovative assistive solutions, I have collected and analyzed a large dataset of assistive design projects on Kickstarter.
Medical Crowdfunding Study
Crowdfunding sites are already recognized as platforms that help patients receive financial support from their distributed social networks online. Through an extensive collaboration with researchers at UIUC, we demonstrated that not only do online medical crowdfunding sites facilitate monetary donations, they also harness concrete types of assistance (e.g., babysitting, meal preparation, hospital visit) in a timely manner.
“Not by Money Alone”: Social Support Opportunities in Medical Crowdfunding Campaigns. CSCW 2017 (Local Copy)
The Power of Collective Endorsements: Credibility Factors in Medical Crowdfunding Campaigns. CHI 2016 (Local Copy, ACM Link)
We explore using communication circle on a social network site, GroupMe, for young adults with autism. We provide implications for social intervention and technical design to support the independence of the special needs population.
Investigating the Use of Circles in Social Networks to Support Independence of Individuals with Autism. CHI 2013 (Local Copy, ACM Link)
What are the current needs and concerns for attaining an independent life for young adults with autism and their caregivers? Encouraged by a longitudinal field observation and in-depth interviews of individuals with autism and caregivers, we developed Social Mirror, a device capable of online social networking that allows an individual to ask questions and receive answers using the Facebook API. SocialMirror is an experimental artifact for design research. It is designed to stimulate the practice of spontaneous advice seeking via social networks embedded in an everyday object – a home mirror.